2011-07-15, 23:13:23
(This post was last modified: 2011-07-15, 23:15:27 by UnifiedDoom.)
I actually believe that the final two utility slots should be more diverse than just speed pack (ultimate to counter invis) and power pack. In most of the games I play I see a similar same thing on every late game tank speedpack+goldhull(power pack) along with 4 weapons. In other words 2 "utility slots" and 4 "offensive slots"
I would also suggest that a lategame hull be added to the possible item choices because we have 30k weps but the most expensive hull is only 5k(7500 total). Maybe: Platinum Hull 10000 gold +8000 hp and Ultimate Repair Pack healing 7500 hp?
Along with that I would like to see smoke machine added into a more permanent blueprint rather than just a cheap item holding one slot on it's own. Maybe couple it with Gold Hull Upgrade (since many people skip the super repair pack).
When I used to play bships weak repair wood,a really cheap reusable item that healed 300 hp (ships having about 200-500 total hp at the time) and a 60 sec cd was a very core item for the earlygame. Perhaps we should make a "weak repair kit" 750hp(1250hp is the pattern but that seems like a little too much) healer (possible to buy at the very beginning of the game on some tanks but available to all) that is combinable with iron hull upgrade.
I would also suggest that a lategame hull be added to the possible item choices because we have 30k weps but the most expensive hull is only 5k(7500 total). Maybe: Platinum Hull 10000 gold +8000 hp and Ultimate Repair Pack healing 7500 hp?
Along with that I would like to see smoke machine added into a more permanent blueprint rather than just a cheap item holding one slot on it's own. Maybe couple it with Gold Hull Upgrade (since many people skip the super repair pack).
When I used to play bships weak repair wood,a really cheap reusable item that healed 300 hp (ships having about 200-500 total hp at the time) and a 60 sec cd was a very core item for the earlygame. Perhaps we should make a "weak repair kit" 750hp(1250hp is the pattern but that seems like a little too much) healer (possible to buy at the very beginning of the game on some tanks but available to all) that is combinable with iron hull upgrade.