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New Blueprints and items
#16
I'd also suggest adding blueprints which make it possible to achieve the same result by different means ; for example : 2 steel hulls can be combined into gold hull for 800 gold ;
2 small repair can be comined into 1 big for 400 gold

or maybe even weapon blueprints like
3 upped lasers = frost laser not upped
2 upped rocket hail = acid not upped
3 upped bombarding = rocket hail not upped

or aditional strategic stuff like:
upped speed + normal speed + 500 gold = superspeed (permanent 522 speed, only useful for slower tanks)
short range porter which could be upped via blueprint (you can't up it via click ofc)

or maybe something more crazy like
spawnable mech troop (3 mechs) for 1k, but will only hold for 20 secs - would probably be the new imba conquering item ^^
wide area orbital for 15k

and last but not least combining stuff which shouldn't be:
2 bombarding + orbital = long range orbital
poison + laser = long range poison
spawnable troops + repair = spawnable healer troop (those healers you can spawn from command center)

Guess there's no limitWink

.50



haha just thought about something funny:

when you add stuff, could you add a new tower as well?
Something that looks like the normal rocket tower for the other team, but doesn't shoot and can be detonated by click and will cost more? Would make for some funny conquering scenes probablyBig Grin
Getting used to the Sand everywhere. At least it brings us map updates.
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Messages In This Thread
New Blueprints and items - by Exodus - 2011-07-14, 15:25:21
RE: New Blueprints and items - by gozo1985 - 2011-07-14, 15:56:02
RE: New Blueprints and items - by UnifiedDoom - 2011-07-14, 17:03:13
RE: New Blueprints and items - by usman111 - 2011-07-14, 22:54:58
RE: New Blueprints and items - by AGGInator - 2011-07-15, 11:32:24
RE: New Blueprints and items - by toyboatt - 2011-07-15, 22:21:11
RE: New Blueprints and items - by progg - 2011-07-17, 11:26:00
RE: New Blueprints and items - by UnifiedDoom - 2011-07-15, 23:13:23
RE: New Blueprints and items - by daCe - 2011-07-17, 12:54:27
RE: New Blueprints and items - by toyboatt - 2011-07-17, 15:03:38
RE: New Blueprints and items - by progg - 2011-07-19, 22:31:34
RE: New Blueprints and items - by stibi- - 2011-07-20, 11:40:57
RE: New Blueprints and items - by Boobies - 2011-08-07, 01:12:31
RE: New Blueprints and items - by -=SIP=- - 2011-08-09, 14:42:19
RE: New Blueprints and items - by Prog - 2011-08-09, 15:38:22
RE: New Blueprints and items - by griffin1987 - 2011-08-09, 18:44:14
RE: New Blueprints and items - by tained - 2011-09-08, 18:14:09
RE: New Blueprints and items - by progg - 2011-09-28, 10:13:45
RE: New Blueprints and items - by Exodus - 2011-09-29, 00:39:51
RE: New Blueprints and items - by griffin1987 - 2011-09-29, 15:37:54
RE: New Blueprints and items - by AeroniumX - 2012-02-24, 20:41:12
RE: New Blueprints and items - by AeroniumX - 2012-02-27, 04:03:55
RE: New Blueprints and items - by LIoOoOoIL - 2012-02-27, 10:18:40
RE: New Blueprints and items - by AeroniumX - 2012-02-27, 14:33:54
RE: New Blueprints and items - by Prog - 2012-02-27, 14:47:03
RE: New Blueprints and items - by Exodus - 2012-02-27, 15:37:31
RE: New Blueprints and items - by Crag_Hack - 2012-02-29, 17:14:55
RE: New Blueprints and items - by AeroniumX - 2012-03-11, 03:09:51
RE: New Blueprints and items - by progg - 2012-03-11, 15:34:10
RE: New Blueprints and items - by griffin1987 - 2012-03-11, 17:18:34

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