2011-09-08, 18:14:09
so new item might be a blueprint to combine strength hull and power hull together and well give a late game tank a more powerful heal/ hull items. Another idea for a item is a telebreaker that is a cd item instead of the buyable 3 time use one. it can have a shorter timelimit since you can now create more since in the long run of any game once someone get teleporter there is no counter but telebreaking all thruout the game and possibly spend more then 3k just to counter it. one more item idea i have is a breaker with a spell emp type attack that zaps your mana with a mana burn with equal dam relating to the mana used if you use a spell close to it. if you are creating a mana regen type item might as well have a equally mana disruptive item.