2011-09-29, 15:37:54
(2011-09-29, 00:39:51)Exodus Wrote: Hm, why just limit it to one building? How about an item that attaches bombs to a target unit, that will blow up after a short time / on death?
Haha very nice idea!
I think it would be best for it to:
- Have low cost, so you can use it from early game onwards
- Have low damage, potentially being partially based on troop weapon upgrades like mines, as otherwise it would be imba
- Explode a bit wider than mines, about 50% more radius I'd say if that's possible
... or maybe just have 3 of them, like hulls / mines with different price / strength etc.
Remote detonatable would be nice, with partial friendly fire ( I think the mines also only do partial damage to friendly units ). E.g. first time you click, you can put it on someone, second time you click, it remote detonates. It should probably also do additional damage to the unit it is stuck on, so that you could stick it to someone and then port away / run away, and then remote detonate it.
Thus you could stick it to a force unit in mid, wait till it gets close to the enemy, and then detonate it. Hilarious

Like that very much!
Getting used to the Sand everywhere. At least it brings us map updates.