2012-03-13, 14:40:54
(This post was last modified: 2012-03-13, 14:42:36 by griffin1987.)
(2012-03-13, 07:23:12)The.Troll Wrote: Thanks for the feedback guys. Progg, I was NEVER suggesting it be replaced as a "healing tank", rather just add a healing ability to the damage the storm already does. As a "Thunder Tank", it just seems only natural an electrical storm would energize it. Maybe just have it energize the Thunder tank only and not allies. And/or have the rate of fire of the weapons increase by a percentage while the Thunder Tank is within the electrical storm. Lower casting cost will definitely be nice too. I also like Proggs idea to buff it up. A BIG electrical based tank would be nice to have for later game play.
Make it an airtank which costs 25k, nerf skyforts stun a bit, and we'll maybe finally have an alternative to titan wars ...
Edit: Btw. I think it would be rather cool if tanks could counter each other in a circular manner, so you would be able to kill a titan with a tinker, because then buying tanks would never stop (could just increase cost of each tier 1 tanks by 25k after first titan is bought and make them stronger for example;) )
Getting used to the Sand everywhere. At least it brings us map updates.