2012-03-14, 11:51:27
~1491 is the average ELO of non expired accounts (1592)
~1485 is the average ELO of expired accounts (5661).
The missing points are caused by the game performance factor.
Well, i gave the ELO many thought. One problem, i always had, there is no explanation available how to start the whole system itself, just how it work. What starting value do you give new players.
We had chosen the easy way with a constant value of 1500, therefore there should be some kind of normal distribution (Gaussian distribution) around that axis of 1500, but that is actually not the case.
This logarithmic graph i made some weeks ago shows that there is a bunch of players just left to the mean axis of 1500 and above the expected normal distribution (red hill-like curve).
Also there are a few players right of the normal distribution having those points of that bunch of player spoken above from.
If i would restart/redesign the system i would probably change the assumption that a new player is an average player with 1500 ELO and give new player the lowest value available.
That way a new player should place himself by playing into the right position.
Maybe that would also resolve the problem that a majority of players is currently stuck around the start value.
~1485 is the average ELO of expired accounts (5661).
The missing points are caused by the game performance factor.
Well, i gave the ELO many thought. One problem, i always had, there is no explanation available how to start the whole system itself, just how it work. What starting value do you give new players.
We had chosen the easy way with a constant value of 1500, therefore there should be some kind of normal distribution (Gaussian distribution) around that axis of 1500, but that is actually not the case.
This logarithmic graph i made some weeks ago shows that there is a bunch of players just left to the mean axis of 1500 and above the expected normal distribution (red hill-like curve).
Also there are a few players right of the normal distribution having those points of that bunch of player spoken above from.
If i would restart/redesign the system i would probably change the assumption that a new player is an average player with 1500 ELO and give new player the lowest value available.
That way a new player should place himself by playing into the right position.
Maybe that would also resolve the problem that a majority of players is currently stuck around the start value.
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline