2012-03-14, 17:57:52
Maybe we should try another approach:
Feeders often do hard on getting enough money to buy a better tank in order to stop feeding. Maybe we could decrease the gold loss a player suffers when he dies. This could be done for example by allowing a respawned player to port out of the base for free (for example for 60 seconds, cp to cp ports still cost 75 gold during this period). You still lose much money while not being able to creep.
It's only 75 gold for each port out of the base but maybe this already helps them to get a better tank faster.
Feeders often do hard on getting enough money to buy a better tank in order to stop feeding. Maybe we could decrease the gold loss a player suffers when he dies. This could be done for example by allowing a respawned player to port out of the base for free (for example for 60 seconds, cp to cp ports still cost 75 gold during this period). You still lose much money while not being able to creep.
It's only 75 gold for each port out of the base but maybe this already helps them to get a better tank faster.