2012-03-26, 18:17:30
Maybe I've improved a lil bit but the AI in the new version is not thinking, still pushing even though they know that they'll die.
unlike to the past map, if they got 75% less of health they are already fleeing, and also withing 10 minutes of the first game they've already
capture any base strategically.
unlike to the past map, if they got 75% less of health they are already fleeing, and also withing 10 minutes of the first game they've already
capture any base strategically.