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Battle Tanks 8.76c
#1
Hey guys,
this time, 'only' a bugfix and balance version. With this, we should have a stable version again, for you to enjoy playing. Have fun!


v 8.76
  • Reduced the max damage and range of HitnRun (Raider)
  • When using the subability of HitnRun, no damage will be dealt by HitnRun
  • The damage dealt by HitnRun will now be split evenly among all targets
  • Floating Texts now show the damage HitnRun deals
  • Added countdown text over the Raider for HitnRun
  • Reworked Shape Memory Alloy (Raider) a little bit
  • Improved Repair (Light Tank)
  • Multi-Rocket-Shot (Light Tank) is now a targetted ability, instead of instant
  • Cannon Module (Architect) is now recastable on a target, which already has the module
  • Burst Armor now blocks 600 damage every 4s, instead of 750 damage every 5s
  • Deflective Armor now blocks 50 damage every 0.33s, instead of 60 damage every 0.4s
  • Burst and Deflective Armor now cost 25% more gold (including upgrades)
  • Burst and Deflective Armor upgrade now both require Armor Upgrade level 4
  • Made some changes, which should improve performance, related to the upgraded Deflective Armor
  • Mass Converter now also includes an upgraded Deflective Armor and keeps the passive heal of the Repair Robots
  • Added hotkeys for every Troop Command Center ability
  • Single giveup votes are now private for the team, only the result will be public
  • Giveup votes are now withdrawn, by entering "-giveup revoke"
  • The Control Point heal will now be reduced by 50%, when enemy tanks are within 500 range of your CP
  • The Control Point heal will no longer be reduced, when you take damage
  • Fixed weapon damage not removing the Smoke Generator invisibility
  • Fixed Dimension Shift (AntiGrav) removing tanks from the CP conquer check
  • Fixed HitnRun (Raider) Teleport Breaker check
  • Fixed the Turbo Boost (Sky Fortress) movement from sometimes not working
  • Fixed the HitnRun animation from staying on the map permanently in some cases
  • Fixed Granitic Defense damage reduction always staying on level 1
  • Fixed Energy Leash (Storm Tank) pulling the Ghost Tank
  • Fixed Air Mines only dealing damage against tanks
  • Fixed incorrect upgrade costs for the Poison Magic
  • Fixed incorrect transparency for some tanks, after invisibility ended
  • Fixed Burst Armor not blocking everything it was supposed to
  • Fixed Deflective Armor from constantly interrupting ability aiming
  • Fixed multiboards for observers
  • Fixed some potential observer related bugs
  • Fixed some minor bugs

v 8.76b
  • Fixed Storm Shock (Storm Tank) dealing no damage


v 8.76c
  • Fixed v8.76b
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Messages In This Thread
Battle Tanks 8.76c - by Exodus - 2012-07-21, 23:34:38
RE: Battle Tanks 8.76 - by UnifiedDoom - 2012-07-22, 00:31:44
RE: Battle Tanks 8.76 - by BENNIE.FM - 2012-07-22, 03:57:12
RE: Battle Tanks 8.76 - by ssl - 2012-07-22, 12:54:16
RE: Battle Tanks 8.76 - by Teo_live - 2012-07-22, 11:31:09
RE: Battle Tanks 8.76 - by BENNIE.FM - 2012-07-22, 16:53:43
RE: Battle Tanks 8.76 - by EarthR - 2012-07-23, 19:33:10
RE: Battle Tanks 8.76 - by Velocity2k - 2012-07-23, 19:45:08
RE: Battle Tanks 8.76 - by Exodus - 2012-07-23, 19:42:13
RE: Battle Tanks 8.76b - by Exodus - 2012-07-27, 13:29:17
RE: Battle Tanks 8.76b - by progg - 2012-07-29, 01:23:49
RE: Battle Tanks 8.76c - by ssl - 2012-08-15, 18:17:29
RE: Battle Tanks 8.76c - by Exodus - 2012-08-15, 19:04:09

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