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Varying Weapon Types
#24
Kenny Wrote:I also couldn't help but notice the most expensive weapon is twice the price of the most expensive tank... That doesn't make much sense to me really. Well... We could use a tank to end all tanks, if not at least a viable endgame tank I think.
Yes, I always asked myself, where is that tank, that can, at least, survive under 6 frost lasers? It's about 2.5 seconds for inferno, 1.5 seconds to frost robot and <1 second for others(without hulls). But this all is only in general, for comparison.

As for the business, there should be a devastating tank with LOTS of HP. But... But that extra HP have to cost much more than in usual tanks. For example, inferno has 1:1 hp:price ratio. Our 'Father-Tank' should have less ratio and receive only 75% HP of it's price.
As an example I see our Father Tank(Yes, let's call it rightly - the Father Tank!:)) like this:
cost: 30 000
hp: 20 000
hp per level: 750
abilities should be worked on.

As a continuation to the subject allow me to announce - the latest word in nowadays science and military shipbuilding! Enter the Battle Cruiser!
Assembled in most concealed underground war factories of China, coated with honestly stolen Russian armor and equipped with most modern USA laser systems this piece of warfare lays ash to your enemies on the battlefield!

lol

So, this must be something like:
cost: 30 000
hp: 15 000
hp per level: 500
abilities should be worked on.

As for abilities, we could change basic cannon to some kind of mini laser with greater damage or even sacrifice this basic cannon at all for some passive skill.

I assume this idea is a bit mad but ponder this all for a moment...
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Messages In This Thread
Varying Weapon Types - by Game Hunter - 2007-08-14, 17:04:47
[No subject] - by Game Hunter - 2007-08-24, 21:49:02
[No subject] - by TKF - 2007-08-25, 01:17:34
[No subject] - by Exodus - 2007-08-25, 01:50:34
[No subject] - by SirJoghurt - 2007-08-25, 04:30:23
[No subject] - by psycho_dmr - 2007-08-25, 05:21:52
[No subject] - by TKF - 2007-08-25, 15:45:08
[No subject] - by Bob666 - 2007-08-25, 17:02:18
[No subject] - by TKF - 2007-08-26, 01:18:52
[No subject] - by Game Hunter - 2007-08-26, 01:50:27
[No subject] - by TKF - 2007-08-26, 14:03:08
[No subject] - by psycho_dmr - 2007-08-27, 00:00:30
[No subject] - by TKF - 2007-08-27, 13:51:31
[No subject] - by Bob666 - 2007-08-27, 15:55:08
[No subject] - by TKF - 2007-08-27, 15:59:52
[No subject] - by Game Hunter - 2007-08-27, 20:27:11
[No subject] - by Exodus - 2007-08-27, 20:55:34
[No subject] - by TKF - 2007-08-29, 12:58:39
[No subject] - by Exodus - 2007-08-31, 21:58:53
[No subject] - by TKF - 2007-09-01, 01:07:57
[No subject] - by Kenny - 2007-09-06, 22:26:46
[No subject] - by Exodus - 2007-09-06, 23:05:23
[No subject] - by Kenny - 2007-09-07, 01:15:07
[No subject] - by Vomitus - 2007-09-07, 17:23:47
[No subject] - by TKF - 2007-09-07, 18:59:05
[No subject] - by Vomitus - 2007-09-07, 22:55:41
[No subject] - by TKF - 2007-09-07, 23:08:35
[No subject] - by Kenny - 2007-09-07, 23:56:10
Re: Varying Weapon Types - by TKF - 2007-10-03, 16:53:17
Re: Varying Weapon Types - by Exodus - 2007-10-03, 17:30:21
Re: Varying Weapon Types - by Tribulation - 2007-10-04, 10:06:32
Re: Varying Weapon Types - by TKF - 2007-10-20, 16:28:34

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