2012-10-24, 16:58:46
Although i wouldn't mind to have all access to the Pilot, it still opens some strategical aspects in the game (defend the Tank Shops if you are controlling the map, I've seen some creations by now with Mines, Pacifista, Spawning Factories, Laser Towers by a Tinker...).
But i have no problems with the current one (more hit points, weaker towers => less feeding at start and less overall creeping at the middle) and still believe that most votes with "yes" intend to get rid off the tinker anway. I would like to seea Tinker realized as a real tank. Still i would only give a positive vote if that included adding him to the random function (and with that, costing cold), then i would welcome some buffs, regarding movement at start (it is only 250 at the moment!) and towers leveling up with upgrades by the Forces.
But i have no problems with the current one (more hit points, weaker towers => less feeding at start and less overall creeping at the middle) and still believe that most votes with "yes" intend to get rid off the tinker anway. I would like to seea Tinker realized as a real tank. Still i would only give a positive vote if that included adding him to the random function (and with that, costing cold), then i would welcome some buffs, regarding movement at start (it is only 250 at the moment!) and towers leveling up with upgrades by the Forces.