(2012-10-31, 19:57:14)Perfektionist Wrote:(2012-10-31, 17:40:02)EarthR Wrote: Well depends on the situation the team that is being pressed is. There have been many games won when Headqurters had 5k hp and less. So it all comes down to why they dont want to giveup. And conquest victory is just stupid imo. If someone wants to play till base is destroyed for whatever reason its his choice and you cant force someone to go with your own logic. If you dont want to play anymore you are always free to leave or to kick them for not giving up (although the later only when they dont giveup for a stupid reason like i want to punish or whatever)
If they got a chance to destroy the enemybase with there HQ 5k hp left they only can do this if they take one CP. After that the CW countdown will stop. Thats not the problem^^
You got 15 min time to destroy the enemy base? where is the problem?and if the enemy still got one sidelane cp you have unlimited time. Win = win imo.^^
I writed this suggetions because if i can hold my sidelane until my team failed in mid and the other sidelane then i dont want to leave. Why should i leave and destroy my stay rate because of my teammates fail?
its more like you dont get it, if you never had a comeback in game. Who says your teamates fail and not you? dont just act all high and mighty and consider others noobs. Your "lane" doesnt mean you only play there, it just means you start there and if any other place needs help you act there. Dont think this is a solo game its a team game. And since you give up from what i understand and just wait for game to be done with you cant make a comeback.