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[8.77c] Tinker with explosives ignore breaker
#3
There is indeed a small time window in which such things are possible. The breaker triggers with a little delay after the teleport (about 0.2s I'd guess). If that guy managed to hit this time window on several occasions, that's kind of remarkable.

There is also a reason for this delay, if the breaker would react instantly after the teleport, the Teleporter of the caught player would not go into cooldown (it needs some time to do that). So there are some conflicts.

I can take a look at it again, to see if I can improve this.
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Messages In This Thread
RE: [8.77c] Tinker with explosives ignore breaker - by Exodus - 2013-01-18, 10:15:46

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