2013-02-05, 22:59:58
(2013-02-02, 17:25:45)UnifiedDoom Wrote: While I think repair robots may be a little on the cheap side now, changing them back to their original cost would be too drastic. Bennie said that teamwork can counteract the repair robot benefits, which is true. But the main problem is on the side lane where the game is fought mostly 1v1, repair robots seem to be a pretty core item on almost every single tank now there. There is an aspect of players "discovering" repair robots now, so maybe it won't be so disregarded in the future. But a cost change to (1500/2000) or (1750/1750) seems appropriate to me.
The original suggestion was in fact to benefit players fighting against long range without long range themselves. However strategic points have been buffed since then which is a very good solution, having cheap repair robots as well I feel is overkill. The reason, I like my 1500/2000 suggestion is that it keeps the ability to get an early counter to longrange cheaply, while at the same time losing some of it's long term effectiveness.
thats why my suggestion is to dissable the repair function while taking damage. So you can avoid that repair robots are way better than armors.