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Varying Weapon Types
#29
New article about a recipe shop that can combine items with items and weapon(s) and fuse them into 1 item/weapon.

I'm talking about weapons here in this thread

Modified Energy Torpedo (4500)

Requirements: Energy Torpedo (Upgrade), 700 gold, Team attack level 2.


Modified Energy Torpedo (Vehicle only)

Damage: 577
Cooldown: 3.33 sec
Range: 1300
DPS: 173

Change weapon mode to creep only -> Bonus, 3x projectiles, -52 dmg

Modified Energy Torpedo (Creeps only)

Damage: 515(3x)
Cooldown: 3.33 sec
Range: 1300
DPS: 463


Modified Bombs (10000)

Requirements: Bombs (Upgrade), Basic Cannon (Upgrade), free of charge, Team attack level 4.


Modified Bombs (Only for air, target ground and structures only)

Damage: 728
Cooldown: 0.5 sec
Range: 800
DPS: 1456

Change weapon mode to player vehicles only -> Bonus -103 dmg

Modified Bombs (Only for air, target ground vehicles only)

Damage:625
Cooldown: 0.5 sec
Range: 800
DPS: 1250


Light Torpedo (4000) (Projectile: Witch doctor)

Requirements: Electro Cannon (Upgrade), 400 gold, Team attack level 1.

Light Torpedo (Air Only)

Damage: 127
Cooldown: 0.4 sec
Range: 1050
DPS: 317

Change weapon mode to ground only -> Bonus: none

Light Torpedo (Ground Only)

Damage: 127
Cooldown: 0.4 sec
Range: 1050
DPS: 317

Aegis Missile Pack (12000)

Requirements: AA Gun (Upgrade), Swarm Rockets (Upgrade), free of charge, Team attack level 5.

Aegis Missile Pack (Only for ground, target air only)

Damage: 210(2x)
Cooldown: 0.3 sec
Range: 1000
DPS: 1400

Change weapon mode to only for ground, normal -> Bonus cooldown -0.05 sec

Aegis Missile Pack (Only for ground)

Damage: 210(2x)
Cooldown: 0.35 sec
Range: 1000
DPS: 1200


Heavy Plasma Cannon (9000) (Projectile: devils curse old projectile)

Requirements: Plasma Fragments (normal), Light Plasma (Upgrade), Team attack level 3, 500 gold.

Damage: 480(2x)
Cooldown: 1.6 seconds
Range: 1000
Damage per second: 600
Upgrade-Costs: 3000
Bonus-Cooldown: -0.4

Lava Cannon (4900) (Projectile: Firelord? lavaspawn?)

Requirements: Fireball Cannon (upgrade), Molotov Cocktail (Upgrade), Team attack level 2, free of charge.

Damage: 447
Cooldown: 1.3 seconds
Range: 950
Damage per second: 344
Upgrade-Costs: 1600
Bonus-Damage: 146
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Messages In This Thread
Varying Weapon Types - by Game Hunter - 2007-08-14, 17:04:47
[No subject] - by Game Hunter - 2007-08-24, 21:49:02
[No subject] - by TKF - 2007-08-25, 01:17:34
[No subject] - by Exodus - 2007-08-25, 01:50:34
[No subject] - by SirJoghurt - 2007-08-25, 04:30:23
[No subject] - by psycho_dmr - 2007-08-25, 05:21:52
[No subject] - by TKF - 2007-08-25, 15:45:08
[No subject] - by Bob666 - 2007-08-25, 17:02:18
[No subject] - by TKF - 2007-08-26, 01:18:52
[No subject] - by Game Hunter - 2007-08-26, 01:50:27
[No subject] - by TKF - 2007-08-26, 14:03:08
[No subject] - by psycho_dmr - 2007-08-27, 00:00:30
[No subject] - by TKF - 2007-08-27, 13:51:31
[No subject] - by Bob666 - 2007-08-27, 15:55:08
[No subject] - by TKF - 2007-08-27, 15:59:52
[No subject] - by Game Hunter - 2007-08-27, 20:27:11
[No subject] - by Exodus - 2007-08-27, 20:55:34
[No subject] - by TKF - 2007-08-29, 12:58:39
[No subject] - by Exodus - 2007-08-31, 21:58:53
[No subject] - by TKF - 2007-09-01, 01:07:57
[No subject] - by Kenny - 2007-09-06, 22:26:46
[No subject] - by Exodus - 2007-09-06, 23:05:23
[No subject] - by Kenny - 2007-09-07, 01:15:07
[No subject] - by Vomitus - 2007-09-07, 17:23:47
[No subject] - by TKF - 2007-09-07, 18:59:05
[No subject] - by Vomitus - 2007-09-07, 22:55:41
[No subject] - by TKF - 2007-09-07, 23:08:35
[No subject] - by Kenny - 2007-09-07, 23:56:10
Re: Varying Weapon Types - by TKF - 2007-10-03, 16:53:17
Re: Varying Weapon Types - by Exodus - 2007-10-03, 17:30:21
Re: Varying Weapon Types - by Tribulation - 2007-10-04, 10:06:32
Re: Varying Weapon Types - by TKF - 2007-10-20, 16:28:34

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