2014-01-09, 17:06:27
Every game is about managing the lack of resources like time, gold, slots, lack of possible moves, free order, etc..
There are always restrictions and constrains - without it's like cheating and there is no fun in "mastering" anything...
There are always restrictions and constrains - without it's like cheating and there is no fun in "mastering" anything...
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline