Before I answer specificly...
Another option maybe open up more slots in the backpack for different Tiers of the Tanks.
Example:
Tier 1 = 1 Slot = 6 slots
Tier 2 = 3 Slots = 8 slots
Tier 3 = 5 Slots = 10 slots total
and so on...
@Max you know... a Heli with Steel Hull and 5 Bombardings and switchting to Rocket Hail later is also ruining a game. I guess its the wrong way to refer to scenarios of how noobs can destroy a game - becouse they do it also right now. Also more place for weapons (your Mass superCell scenario) means more place for defencive stuff.
@eSVau... In a way i have to agree. But isnt it right now close to every game there are guys running around with blueprints, whats exactly the opposite of what your saying? Last versions there are added more and more blueprints becouse people want to optimize their items in slots? So its about mastering blueprints not the game. what do you think? And also its not about taking away ALL of the restrictions but giving some "underpowered" or less played tanks new options, or better: open up new strategics what imho is more worth then mastering a well restricted game. May I refer to Tic-Tac-Toe? I like chess a bit more
Another option maybe open up more slots in the backpack for different Tiers of the Tanks.
Example:
Tier 1 = 1 Slot = 6 slots
Tier 2 = 3 Slots = 8 slots
Tier 3 = 5 Slots = 10 slots total
and so on...
@Max you know... a Heli with Steel Hull and 5 Bombardings and switchting to Rocket Hail later is also ruining a game. I guess its the wrong way to refer to scenarios of how noobs can destroy a game - becouse they do it also right now. Also more place for weapons (your Mass superCell scenario) means more place for defencive stuff.
@eSVau... In a way i have to agree. But isnt it right now close to every game there are guys running around with blueprints, whats exactly the opposite of what your saying? Last versions there are added more and more blueprints becouse people want to optimize their items in slots? So its about mastering blueprints not the game. what do you think? And also its not about taking away ALL of the restrictions but giving some "underpowered" or less played tanks new options, or better: open up new strategics what imho is more worth then mastering a well restricted game. May I refer to Tic-Tac-Toe? I like chess a bit more