2014-01-30, 16:30:31
I don't really get the problem here. As a matter of fact, I encourage this. Some tanks and skills have been specifically designed to be useful until lategame. I did this so players have different strategic possibilities. Otherwise you'd always go the same route, buy the same items and tanks.
Buying better tanks is already more efficient than buying hulls, since you not only gain more HP, but also more powerful skills and you don't sacrifice an item slot for that.
Buying better tanks is already more efficient than buying hulls, since you not only gain more HP, but also more powerful skills and you don't sacrifice an item slot for that.
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