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Making weapons more unique
#4
It would be possible, but there are two concerns: performance and balance. There are some unique weapons, like the ones the Architect uses. But since it's limited to one tank it's easier to handle, so I tend to stick with that way.

There are more parameters by the way:
allowed targets, upgrades / weapon modes, upgrade costs, projectile count, projectile speed

I know that this may not be the kind of variety you want, but I just wanted to mention it ;)
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Messages In This Thread
Making weapons more unique - by Flygplan - 2014-03-28, 20:43:45
RE: Making weapons more unique - by stibi- - 2014-03-28, 23:51:36
RE: Making weapons more unique - by BENNIE.FM - 2014-03-29, 02:26:51
RE: Making weapons more unique - by Exodus - 2014-03-29, 02:38:47
RE: Making weapons more unique - by BENNIE.FM - 2014-03-29, 09:40:54

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