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Static Charge
#2
I like that the Raider can be played played well with a lower starting range -preferably multibow- now, but 600 AoE on level 5 might be a little too much.

Moreover, since you are reworking this tank, there are 2 things i noticed:
1.) Ricochet can do deal more feedback damage than the basic damage dealt by rapid-fire weapons (especially machine gun and laser - there was a similar problem with deflective armor).
2.) Why does Medivac get a mana bonus on his ulti although having less active abilities?

(bugreport: can't level up by pressing the hotkey q anymore)
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Messages In This Thread
Static Charge - by Exodus - 2014-02-07, 02:56:18
RE: Static Charge - by RaptorXI - 2014-04-16, 11:37:33
RE: Static Charge - by BENNIE.FM - 2014-04-16, 16:17:48



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