2007-10-16, 12:12:01
Well, i think it is best to make it creeps with auras like you suggested exodus, because like you said, there is already enough lagg in games.
Regarding the upgrade requirements: both have disadvantages:
1) the force upgrades count: you can only wait until a given time that the force has upgraded before you can buy the items/weapons, so yes, it is more like a time limit.
2) Player upgrades count: then all will want to buy a factory/tc because otherwise their upgrading doesnt help them in any way (except that they get a rather expensive reinforcement). Ie.: 1 player buys factory, all upgrade player creeps to get good items, that 1st player benefits a whole lot because of the upgrades, others only loose money.
Regarding the upgrade requirements: both have disadvantages:
1) the force upgrades count: you can only wait until a given time that the force has upgraded before you can buy the items/weapons, so yes, it is more like a time limit.
2) Player upgrades count: then all will want to buy a factory/tc because otherwise their upgrading doesnt help them in any way (except that they get a rather expensive reinforcement). Ie.: 1 player buys factory, all upgrade player creeps to get good items, that 1st player benefits a whole lot because of the upgrades, others only loose money.