2008-03-18, 04:46:36
Changing weapon or ability damages upon size would be toooooo complicated and illogical...
Just "some" abilties need small reductions, not all...
I said it before and say it now, why i want this is : i dont like pure abilty games. Fighting with weapons is much skill and fun for me... Abilities must be a support but not everything is abilities...
Most of people are talking about many possible tactics in game but i dont see any variety of tactics. There are 3-4 possible tactics and reason is simple: Strength of some tanks (both in HP and abilities) are considerebly overwhelming other tanks.
That is why i offered Tank Monopoly, Damage increase of weapons, Removing 2% per lvl HP, and Reduction of some abilities... So if you balance these, then there will be many tactics.
Just "some" abilties need small reductions, not all...
I said it before and say it now, why i want this is : i dont like pure abilty games. Fighting with weapons is much skill and fun for me... Abilities must be a support but not everything is abilities...
Most of people are talking about many possible tactics in game but i dont see any variety of tactics. There are 3-4 possible tactics and reason is simple: Strength of some tanks (both in HP and abilities) are considerebly overwhelming other tanks.
That is why i offered Tank Monopoly, Damage increase of weapons, Removing 2% per lvl HP, and Reduction of some abilities... So if you balance these, then there will be many tactics.
Trolololo