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btanks balanced after about 1 hour? FUCK NO
#29
Including the creep kills would be nice, but perhaps make the formula very complicated and and makes the Battle Tanks map as the most complicated formula system in all warcraft maps, all credits to Exodus and Bob666 for that achievement. (Correct me if I'm wrong, but I don't know any other maps that uses such complex bounty formula system).

The current bounty formula is like this
Code:
( 125 + (Tankcosts / 65 ) ) * √( ( Kills + 80 ) / ( Deaths + 80 ) )

If I would include the creep kills I would have done it like this.
Code:
( 125 + (Tankcosts / 65 ) ) * √( ( Kills + 80 ) / ( Deaths + 80 ) * ( 1 + ( Player Creeps Kills / 5000) )
If you have killed 500 creeps, your tank value has increased with 10%. But that value can be changed



But I doubt more changes will be done to bounty formula cuz Exo said:
Exodus Wrote:Yes, the (Kills+80 / Deaths+80) are now under a square root. This should be low enough, I don't think that will change that again.
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Messages In This Thread
Re: btanks balanced after about 1 hour? FUCK NO - by TKF - 2007-10-28, 02:24:16

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