2008-03-18, 03:38:44
Vomitus Wrote:I think reducing abilities' damage is a good idea.
Or.. maybe add some 'efficiency' of abilities that would depend on Tank size? Like making 50% damage to small tanks, 100% damage to normal tanks and 150% damage to BIG tanks. This could make some new balance I think.
Such approach could also be used with different weapons...
Making weapons more effective against small or large tanks, is not possible with the current phönix fire based weapons. They all do spell damage. If bigger tankses should get more dmg from attacks, I think reducing the hp is much simpler.
1% hp pr level is good.
I like the tank abilities like they are now, more or less.