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[8.41] critical error
#6
hm, if the problem is caused by the flag

and the flag ability is activated by a trigger

maybe change it so that the flag gives a small regeneration aura instead? triggers tend to create problems while regular stuff is just fine Smile

i also think its possible to have a dark/light force unit that looks like a falg but cant be clicked while it is hidden on the mini-map placed at the strategic location spots.

(p.s. if exploder+breaker animation bug hasnt been fixed yet, please take away exploder death animation of 'explode on death' and change it so that like .5 seconds after dying it explodes... match it up with the short-delayed dmg)


Messages In This Thread
[8.41] critical error - by DerSatan - 2008-03-11, 23:27:21
Re: [8.41] critical error - by DerSatan - 2008-03-12, 01:00:33
Re: [8.41] critical error - by Bob666 - 2008-03-12, 17:54:09
Re: [8.41] critical error - by Vomitus - 2008-03-12, 20:14:03
Re: [8.41] critical error - by TKF - 2008-03-12, 20:49:49
Re: [8.41] critical error - by kuronekonin - 2008-03-17, 02:28:05
Re: [8.41] critical error - by TKF - 2008-03-18, 03:30:25
Re: [8.41] critical error - by SirJoghurt - 2008-03-18, 04:25:44
Re: [8.41] critical error - by Exodus - 2008-03-28, 03:10:25
Re: [8.41] critical error - by DerSatan - 2008-03-28, 03:31:57
Re: [8.41] critical error - by Exodus - 2008-03-28, 03:33:46

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