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The new explosive/mines damage system
#6
How are mines triggered?

There's been more than one time, where i've mined and a tinker with iron hull (around 1200hp) walked into them and survived? How can he survive a 1600hp explosion with 1200hp? Surely a tinker isn't that fast - to get out of range after triggering it.

I think what's happening is the mines are being triggered from a distance - a distance outside of the 1600dmg radius.

The mines should only really be triggered when being stepped on or when extremely close to one.
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Messages In This Thread
The new explosive/mines damage system - by TKF - 2007-11-08, 00:51:25
Re: The new explosive/mines damage system - by DOGG1 - 2007-11-09, 00:28:15

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