2007-12-05, 22:11:30
Code:
set Damage = (1.75-1.5*(Dist/Rng)) * Dmg
the damage is 100% as long as the distance between the unit and the explosion is smaller than 50% of the range, else it is calculated with the formula above, where
Dmg = full damage
Dist = distance to the explosion
Rng = AOE