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The new explosive/mines damage system
#17
Code:
set Damage = (1.75-1.5*(Dist/Rng)) * Dmg

the damage is 100% as long as the distance between the unit and the explosion is smaller than 50% of the range, else it is calculated with the formula above, where
Dmg = full damage
Dist = distance to the explosion
Rng = AOE
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Messages In This Thread
The new explosive/mines damage system - by TKF - 2007-11-08, 00:51:25
Re: The new explosive/mines damage system - by Bob666 - 2007-12-05, 22:11:30

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