Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[8.33] Teleport Breaker makes Mines useless
#1
Mines and Teleport Breaker bug


Bug with stacking multiple mines near a teleport breaker.

If only 1 or fewer mines than all withing detonation range is enough to kill the enemy tank, the remaining mines won't detonate and becomes "dude" mines. They will for some odd reason never work again.


For example I put 2 mines close to a teleport breaker, but only 1 mines is enough to kill the teleporting enemy, the other mine becomes useless and will never work again. I hope I'm clear enough.

TKF Wrote:...Also I was able to uncover a bug with this tactic as well. I put 2 mines near a teleport breaker, but if a weak enemy tank comes, only 1 mines is enough and the other mines doesn't get detonated even if it's withing range and becomes a "dude" mine. In other words that mine no longer function.
Quote link


Messages In This Thread
[8.33] Teleport Breaker makes Mines useless - by TKF - 2007-12-07, 23:51:20
Re: 8.33 bugs - by Bob666 - 2007-12-08, 13:57:14
Re: 8.33 bugs - by TKF - 2007-12-10, 20:37:24
Re: 8.33 bugs - by SirJoghurt - 2007-12-14, 08:23:31
Re: 8.33 bugs - by TKF - 2007-12-15, 22:41:26
Re: 8.33 bugs - by Bob666 - 2007-12-16, 19:11:02

Possibly Related Threads…
Thread Author Replies Views Last Post
  [8.77c] Tinker with explosives ignore breaker AeroniumX 2 5,583 2013-01-18, 10:15:46
Last Post: Exodus
  [All versions] CP TP and Teleport Beacon ssl 9 13,648 2012-10-28, 22:46:07
Last Post: Perfektionist
  Not able to teleport at some locations ssl 4 6,440 2012-08-26, 15:50:07
Last Post: Crag_Hack
  Raider ulti breaker BENNIE.FM 2 4,296 2012-07-13, 19:54:00
Last Post: Exodus
  [8.74] Triple rocket trail after Teleport. Bug? AeroniumX 3 5,429 2012-04-01, 23:06:03
Last Post: AeroniumX



Users browsing this thread: 1 Guest(s)