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[8.34] Start moving Bug
#3
Another solution might be to make the starting units (the pilots now) start closer to the castle building, so tanks will still get past them. I hope that also makes it possible to switch tanks without having to switch to tinker, then move you tinker closer (within range) of the castle building, select the buidling again and then choose the tank you really want.


Messages In This Thread
[8.34] Start moving Bug - by Carcharoth2 - 2007-12-19, 17:04:32
Re: [8.34] Start moving Bug - by TKF - 2007-12-19, 17:34:40
Re: [8.34] Start moving Bug - by Batto - 2007-12-19, 17:50:25
Re: [8.34] Start moving Bug - by TKF - 2007-12-19, 17:57:29
Re: [8.34] Start moving Bug - by Exodus - 2007-12-21, 03:18:49
Re: [8.34] Start moving Bug - by Prog - 2007-12-21, 14:15:15
Re: [8.34] Start moving Bug - by TKF - 2007-12-22, 00:24:45

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