2007-12-20, 23:32:57
possible solution:
every creep's bounty is raised by 2 (simple marine's by 1) every 10 minutes, independant from upgrades.
this will need a time maximum, for example 60 or 90 minutes.
ofc balancing may change values
every creep's bounty is raised by 2 (simple marine's by 1) every 10 minutes, independant from upgrades.
this will need a time maximum, for example 60 or 90 minutes.
ofc balancing may change values

