2007-12-21, 20:20:22
I also like the idea of Satan, but this wont get the point, that killing a player, who even got more creepgold, would give 400/ 500+ Killgold after maybe 25-30 min.
Maybe trying the other idea and reducing the Tank kill value.
maybe 10% less Tank kill gold all 10 min -->
so:
0.9x after 10 min
0.81x 20 min
0.74x 30 min
0.68 40 min
0.62 50min
0.56 1h
0.51 1h10min
and so on...
remember, that the value of tanks increase, cause of more Items and better Tanks, so if a Tank give 1000 Gold after 1 hour - 560 Gold would be now.
But i never would say to cancel the old Formula of the map creator´s, cause its their idea. Just a Factor infront maybe to match the actual uselessness of creep weapons. (except at the start maybe)
Maybe trying the other idea and reducing the Tank kill value.
maybe 10% less Tank kill gold all 10 min -->
so:
0.9x after 10 min
0.81x 20 min
0.74x 30 min
0.68 40 min
0.62 50min
0.56 1h
0.51 1h10min
and so on...
remember, that the value of tanks increase, cause of more Items and better Tanks, so if a Tank give 1000 Gold after 1 hour - 560 Gold would be now.
But i never would say to cancel the old Formula of the map creator´s, cause its their idea. Just a Factor infront maybe to match the actual uselessness of creep weapons. (except at the start maybe)
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
- noob, nobody, medium, pro - we will see what happens ^^