2008-01-25, 20:05:06
It might be a good thing, if i had thought about it.
Previous game, i was playing with sky tank and i was going good, most kills and so on. Then i had 11k and after a while i decided to go for infernal so i could take other 2 enemys out at once if i planned correctly (they were playing good team game). I went to the tank factory for infernal, then sold my sky tank and only then i saw the tech requirements. We had lv12 at that time and needed 15 so i went back to base, bought two upgrades and teammate bought 1 too. But then i had too little gold and a shitty tinker. Enemies had taken out side factorys fast taking advantage of the opportunity and i bought heli to go creep a lot in small time and buy the infernal. Well i got it, but at that time i lost so much time and easily feeded enemies couple of times that i had to play very defensivly for a while.
Welll all this text just to say that i should have looked at the requirements, but that the tank should be available a little bit sooner (tech 10 or something?).
Previous game, i was playing with sky tank and i was going good, most kills and so on. Then i had 11k and after a while i decided to go for infernal so i could take other 2 enemys out at once if i planned correctly (they were playing good team game). I went to the tank factory for infernal, then sold my sky tank and only then i saw the tech requirements. We had lv12 at that time and needed 15 so i went back to base, bought two upgrades and teammate bought 1 too. But then i had too little gold and a shitty tinker. Enemies had taken out side factorys fast taking advantage of the opportunity and i bought heli to go creep a lot in small time and buy the infernal. Well i got it, but at that time i lost so much time and easily feeded enemies couple of times that i had to play very defensivly for a while.
Welll all this text just to say that i should have looked at the requirements, but that the tank should be available a little bit sooner (tech 10 or something?).