2008-05-01, 19:09:08
Another take:
This strikes me as an abuse, not a gameplay option, even though the gain is small. Personnally I'd prefer bounty calculated on gold SPENT rather than actual slots value + chassis + ratio. Thus, a trader that upgrades creeps like a madman (and thus is extremely dangerous, probably more so than any other tank in the team), would have a very high bounty, instead of the paltry sum he is almost always worth (and even more so because traders seldom have a positive kill/death ratio).
This strikes me as an abuse, not a gameplay option, even though the gain is small. Personnally I'd prefer bounty calculated on gold SPENT rather than actual slots value + chassis + ratio. Thus, a trader that upgrades creeps like a madman (and thus is extremely dangerous, probably more so than any other tank in the team), would have a very high bounty, instead of the paltry sum he is almost always worth (and even more so because traders seldom have a positive kill/death ratio).