2008-05-15, 16:07:53
1st a brief thing about the scout - It's towers provide a free radar (worth $1000). This seems unbalanced for a $500 tank, especially if the opposition is using mines as a starter weapon.
Now about the sky fortress - I haven't tested this tank much but it seems quite unbalanced to be able to disable another tank's weapons and movement for that long. Take the antigrav for instance - it disables you with it's lvl 10... but you cannot be attacked which makes it fair. But with the sky fortress you can be fighting a titan with 2 frost lasers and that tank is useless because if you have a few bombs and use the tracking thing on him, all his stuff is good for nothing. he is fully disabled. An $85,000 tank shouldnt die that easy.
At least make it so the weapons still fire, but he can't move perhaps?
Now about the sky fortress - I haven't tested this tank much but it seems quite unbalanced to be able to disable another tank's weapons and movement for that long. Take the antigrav for instance - it disables you with it's lvl 10... but you cannot be attacked which makes it fair. But with the sky fortress you can be fighting a titan with 2 frost lasers and that tank is useless because if you have a few bombs and use the tracking thing on him, all his stuff is good for nothing. he is fully disabled. An $85,000 tank shouldnt die that easy.
At least make it so the weapons still fire, but he can't move perhaps?