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Formulation of Game Mechanics
#4
4- To phrase it better, the Heavy Tank damage reduction skill only works against creeps and towers, NOT player weapons and skills. Hence, it is good for sieging but useless for defending waypoints against other players at close range.
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Messages In This Thread
Formulation of Game Mechanics - by xenocide85 - 2008-05-19, 21:37:16
Re: Formulation of Game Mechanics - by DerSatan - 2008-05-19, 22:28:53
Re: Formulation of Game Mechanics - by Exodus - 2008-05-19, 22:36:05
Re: Formulation of Game Mechanics - by RedNova - 2008-05-20, 21:07:47
Re: Formulation of Game Mechanics - by xenocide85 - 2008-05-21, 14:24:22
Re: Formulation of Game Mechanics - by Exodus - 2008-05-21, 15:37:09
Re: Formulation of Game Mechanics - by xenocide85 - 2008-05-22, 14:51:37
Re: Formulation of Game Mechanics - by DerSatan - 2008-05-22, 16:35:21
Re: Formulation of Game Mechanics - by RedNova - 2008-05-22, 16:35:47
Re: Formulation of Game Mechanics - by RedNova - 2008-05-22, 16:38:11
Re: Formulation of Game Mechanics - by DerSatan - 2008-05-22, 16:50:09
Re: Formulation of Game Mechanics - by Exodus - 2008-05-22, 17:06:40
Re: Formulation of Game Mechanics - by RedNova - 2008-05-22, 17:42:55
Re: Formulation of Game Mechanics - by Exodus - 2008-05-22, 18:08:52
Re: Formulation of Game Mechanics - by DerSatan - 2008-05-22, 18:26:34
Re: Formulation of Game Mechanics - by RedNova - 2008-05-22, 19:05:37

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