2008-05-22, 14:51:37
"magical damage (or to be more precisly: spell damage) is done by player weapons and abilities, physical damage by creeps and towers. No exceptions."
"spell damage again, commonly called magical damage, is not the same as the magical attack damage (which is physical) ... weapons and abilities deal full damage against tanks"
"physicall attacks (... creeps and towers) ... There are creeps with a magical attack type and they will deal more damage (200%)"
WTF? So... weapons are magical damage, which isn't phyiscal, and not to be confused with magic attack damage, that does 200%? So it's a 'magic' damage that doesnt count as 200% magic damage and isn't physical damage so... wtf is it? Why the hell did you make this so confusing, can't you rename one 'magic' type of damage to sommthing else so this makes sense?
But just so I understand - weapon items and abilities are not physical damage and are not magic damage that warrants a 200% bonus damage. They are just some damage type that always does 100%, despite armor?
"spell damage again, commonly called magical damage, is not the same as the magical attack damage (which is physical) ... weapons and abilities deal full damage against tanks"
"physicall attacks (... creeps and towers) ... There are creeps with a magical attack type and they will deal more damage (200%)"
WTF? So... weapons are magical damage, which isn't phyiscal, and not to be confused with magic attack damage, that does 200%? So it's a 'magic' damage that doesnt count as 200% magic damage and isn't physical damage so... wtf is it? Why the hell did you make this so confusing, can't you rename one 'magic' type of damage to sommthing else so this makes sense?
But just so I understand - weapon items and abilities are not physical damage and are not magic damage that warrants a 200% bonus damage. They are just some damage type that always does 100%, despite armor?