2008-05-31, 01:53:29
What if dynamite concept is used like this?
Plant Bomb (R) Active
Plants bombs in the ground. They can be triggered when you explodes near them, or by mines.
Bombs close to each other may cause a explosive chain reaction.
The bombs us like normal invisible selectable immobile units that is NOT A WARD. So if an enemy got radar they may target the bombs with their weapons and detonate them. Also, you can remotely trigger the bombs yourself at any time. If you have a bomb field or some bombs, you might remotely deal much damage.
However, unit classification is perhaps not the most important. I think the idea in general is good...
Bomb explosion damage. Damage delay 0.25 sec.
Level 1: 1000 damage to units within 300 range and half towards to 600 range
Level 2: 1250 damage to units within 300 range and half towards to 600 range
Level 3: 1500 damage to units within 300 range and half towards to 600 range
Level 4: 1750 damage to units within 300 range and half towards to 600 range
Level 5: 2000 damage to units within 300 range and half towards to 600 range
Plant Bomb (R) Active
Plants bombs in the ground. They can be triggered when you explodes near them, or by mines.
Bombs close to each other may cause a explosive chain reaction.
The bombs us like normal invisible selectable immobile units that is NOT A WARD. So if an enemy got radar they may target the bombs with their weapons and detonate them. Also, you can remotely trigger the bombs yourself at any time. If you have a bomb field or some bombs, you might remotely deal much damage.
However, unit classification is perhaps not the most important. I think the idea in general is good...
Bomb explosion damage. Damage delay 0.25 sec.
Level 1: 1000 damage to units within 300 range and half towards to 600 range
Level 2: 1250 damage to units within 300 range and half towards to 600 range
Level 3: 1500 damage to units within 300 range and half towards to 600 range
Level 4: 1750 damage to units within 300 range and half towards to 600 range
Level 5: 2000 damage to units within 300 range and half towards to 600 range