2008-06-04, 13:19:31
JpOO Wrote:m? Illusion cant carry itms or make dmg. Its like BM illusion skill. I'm so bad at eng.. =*(Illusion will have an illusion of items that spell target had at cast. Moreover I don't think it will be so useful because real exploder usually uses teleport to make his job done. The only usage for exploder will be to gain 50% protection against enemy's long range skill that tend to kill you from safety.
What is to another tanks - if an illusion will be controlled by Tinker - it will be not much use of it(unless Tinker plays well to control it well). And if an illusion is controlled by a target that it is put on - it could become imba(it's a shield that effectively boosts your hp by two times).
Also this implementation need to simulate fake weapon fire so an illusion could be real illusion so it would be hard to determine who is real. This adds significant complexity in realization of such feature as well.
Conclusion: As I think this idea is pretty good I don't think it will be easy to create and balance it. Unfortunately...
And Thou shalt trust... The Seer.
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!