2008-06-11, 13:18:40
This looks like we are getting a little of track.
So ill try and get us back on it.
We can always say sometank is overpowered because its very good at something. Well as long as its bad at other things I don't really find it a problem, at least as long as very good remains within limites.
As for the SF other skills the speed boost is good for escaping and persued, at least i find it nice to get my ass out of a hard situation using this skill.
The boms can be nice while trying to escape a persuing enemy, or used for creepkilling. But its has some drawbacks.
And the extra HP is always nice
So I find the basic skills of the SF nice (not good, but nice)
So lets now look at the ultimate.
A total disabeling ability for a really long time. Mmmmmhhhh as there is a post about the demon tank having a to good of a stun for 3 seconds I begin to wonder (ofcourse you cann't really compair the two).
Now in team play this ability can really be very good (i am not talking about imbalances of numbers 1vs2, 1vs3, 2vs4 etc.) and as a 1vs1 ability it is well better then very good. And that is what I find the problem with this skill. I find here that the drawbacks of this tank don't outweigh the pros and thats mainly because of a very very good ultimate. Secondly, I have experienced from both sides (being a SF and killing the infernal/titan, or being the infernal and being killed by the SF) that this stunning ability can make your 15-25% cheaper tank able to easily kill a more expensive one (not taking into account the very specialize tanks, like exploders).
For every strategie a counter (ofcourse) but this ability tips the scales a little to much for my tast.
So ill try and get us back on it.
We can always say sometank is overpowered because its very good at something. Well as long as its bad at other things I don't really find it a problem, at least as long as very good remains within limites.
As for the SF other skills the speed boost is good for escaping and persued, at least i find it nice to get my ass out of a hard situation using this skill.
The boms can be nice while trying to escape a persuing enemy, or used for creepkilling. But its has some drawbacks.
And the extra HP is always nice
So I find the basic skills of the SF nice (not good, but nice)
So lets now look at the ultimate.
A total disabeling ability for a really long time. Mmmmmhhhh as there is a post about the demon tank having a to good of a stun for 3 seconds I begin to wonder (ofcourse you cann't really compair the two).
Now in team play this ability can really be very good (i am not talking about imbalances of numbers 1vs2, 1vs3, 2vs4 etc.) and as a 1vs1 ability it is well better then very good. And that is what I find the problem with this skill. I find here that the drawbacks of this tank don't outweigh the pros and thats mainly because of a very very good ultimate. Secondly, I have experienced from both sides (being a SF and killing the infernal/titan, or being the infernal and being killed by the SF) that this stunning ability can make your 15-25% cheaper tank able to easily kill a more expensive one (not taking into account the very specialize tanks, like exploders).
For every strategie a counter (ofcourse) but this ability tips the scales a little to much for my tast.