2008-06-30, 21:24:30
The homing beacons idea is overpowered because it totally circumvents the anti-teleporting field of one's main base. This would be like a "I win" button for the exploder.
Hyper tunneller would be good, but it should NOT circumvent the anti-teleporting field (again).
I still vouch for a wind-walk ability though. Counterable and requires skills to use. But that's my idea so I'm biased :-)
Hyper tunneller would be good, but it should NOT circumvent the anti-teleporting field (again).
I still vouch for a wind-walk ability though. Counterable and requires skills to use. But that's my idea so I'm biased :-)