2008-07-10, 00:04:58
Titan's ulti damages enemy units/tanks? I didn't know, should read and watch more carefully next game.
Infernal's ulti isn't as strong as the ulti of sky fortress in 1v1 fights. The reason is that the infernal's ulti can easily be aborted by the sky fortress and when the infernal is reable to do something, it has already died.
On top of that, the damage of the infernal's ulti is not much compared with the damage that is prevented by fortress' ulti.
And when you talk about teamwork, please dont forget that there could be more than one sky fortress, too. What if they also play together well and do their ultis simultaneous against two different tanks?
I just had a game some minutes ago and even with a titan I had no chance against the sky fortress 1v1. At the end, we beated this one sky fortress with three (!!!) titans. Ok, I have to admit that the sky fortress was feeded then, but this ulti is too strong.
I don't care how it's nerfed (shorter duration/no weapon disabling/no stun), but it should be nerfed to make public games more balanced.
Infernal's ulti isn't as strong as the ulti of sky fortress in 1v1 fights. The reason is that the infernal's ulti can easily be aborted by the sky fortress and when the infernal is reable to do something, it has already died.
On top of that, the damage of the infernal's ulti is not much compared with the damage that is prevented by fortress' ulti.
And when you talk about teamwork, please dont forget that there could be more than one sky fortress, too. What if they also play together well and do their ultis simultaneous against two different tanks?
I just had a game some minutes ago and even with a titan I had no chance against the sky fortress 1v1. At the end, we beated this one sky fortress with three (!!!) titans. Ok, I have to admit that the sky fortress was feeded then, but this ulti is too strong.
I don't care how it's nerfed (shorter duration/no weapon disabling/no stun), but it should be nerfed to make public games more balanced.