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Mid game strategies
#3
It really depends on what your opponent has... it's good to have a fall back like your suggestion but if someone is going air + artillery then you should think about adding an energy torp if it's early and you haven't upgraded your weaps yet... Or... a teleporter if it's mid and you already upped your weapons.

Heavy is great if you need to level towers... however thunder tank is a better farmer... and the airship is better for cp hopping / backdooring. So... just depends on the game...
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Messages In This Thread
Mid game strategies - by frostwolfV - 2008-07-21, 03:45:09
Re: Mid game strategies - by Arrow_Of_God - 2008-07-21, 04:16:35
Re: Mid game strategies - by kittyonmyfoot - 2008-07-21, 15:07:56
Re: Mid game strategies - by frostwolfV - 2008-07-22, 21:27:31

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