Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scout: balancing
#60
Gammagulp Wrote:I dont think the first level of the tower is difficult to destroy - that means the level 1 Tower with 500 Hp is for a startweapon + tankcannon combination fast done - if it will be build up in 3 till 5 seconds maybe earlier.

The most problem at the moment are the future levels with 1100 lvl 2 ..... 2200 lvl 4 (maybe due to creep updates)
Maybe if the future levels dont get that much HP increase. (Maybe lvl 2 750, lvl3 900, lvl 4 1050, lvl 5 1200)
The tower is a strong skill, but a lvl 1 tower with 250 HP - can be kille by one hit of a strong weapon (maybe tornado + tankcanon); the other abilities of the starting Tanks would be much better. lvl 1 rocket deals 180 damage + 1 second stun.

But the idea to let player weapons deal extra damage is also cool Smile .

At Level 1, a Tornado Summoner can take down:
a 500 gold Scout in 2 Hits
- his tower in 2 Hits (1 with another weapon hitting it)
- 2 towers in 4 Hits (2 with another weapon hitting it)
Ideally, you can take down a Scout in 2 Hits, but if he's sitting on a cliff behind two towers you might have to spend your time shooting out up to 6 shots from your Tornado Summoner, by that time another creep wave is about cover him.
...Now compare this to...
an 800 gold Light Tank in 3 Hits
a 1,000 gold Helicopter in 3 Hits (2 with another weapon hitting it).
a 1,400 gold Anti-Grav in 4 Hits

At Level 1, a Basic Cannon can take down:
a 500 gold scout in 3 Hits
- hit tower in 2 Hits
- 2 towers in 4 Hits
Again, ideally, you can have the Scout out of the way in 3 Hits, but if he's sitting around with two towers by him you'll have to shoot out 7 shots from a Basic Cannon.
...Now compare this to...
an 800 gold Light Tank in 4 Hits
a 1,000 gold Helicopter in 3 Hits
a 1,400 gold Helicopter in 5 Hits

Perhaps 250HP might be too much of a nerf, but I still think the tower in its current state forces players to take up long-ranged weapons and the Scout early game. With 3 Scouts dropping 2 towers each and crowding the middle, players with anything less than Bombarding Rockets or Energy Torpedos will have to push through 3,000HP in towers in addition to the creeps and the Scouts themselves in order to take anything down. At level 4, this block of creep-killing HP doubles to 6,000HP cluttering the middle... 6,600HP after the first creep upgrades. For players with a Basic Cannon, Fireball Cannon, x2 Basic Magic, Fan of Knives, or Tornado Summoner, this is a lot of junk to cut through to get to the actual tank. So much that the extra DPS does not compensate for the fact that players have to run up and hit through extra units that long ranged weapons do not have to deal with.

I wouldn't doubt Scouts will need a tune up in other areas after a nerf like this- but like I said, I believe this is the reason most players, mid-lane players especially, are forced to take up long-ranged weapons to survive and remain viable.
Starcraft II
PandaBearGuy.614
Reply


Messages In This Thread
Scout: balancing - by Exodus - 2008-07-15, 08:28:49
Re: Scout: balancing - by Tribulation - 2008-07-15, 09:18:27
Re: Scout: balancing - by JpOO - 2008-07-15, 09:25:18
Re: Scout: balancing - by Prog - 2008-07-15, 12:54:12
Re: Scout: balancing - by TKF - 2008-07-15, 14:04:30
Re: Scout: balancing - by Prog - 2008-07-15, 14:15:46
Re: Scout: balancing - by Frechheit - 2008-07-15, 16:52:57
Re: Scout: balancing - by Tribulation - 2008-07-15, 17:36:01
Re: Scout: balancing - by JpOO - 2008-07-15, 17:52:46
Re: Scout: balancing - by Andibert - 2008-07-15, 19:36:03
Re: Scout: balancing - by Gammagulp - 2008-07-15, 22:00:16
Re: Scout: balancing - by qweqqweq - 2008-07-16, 00:14:35
Re: Scout: balancing - by qweqqweq - 2008-07-16, 01:13:11
Re: Scout: balancing - by kittyonmyfoot - 2008-07-16, 05:25:35
Re: Scout: balancing - by Althend - 2008-07-16, 08:11:16
Re: Scout: balancing - by horselance - 2008-07-16, 18:22:59
Re: Scout: balancing - by Tribulation - 2008-07-16, 19:13:45
Re: Scout: balancing - by Gammagulp - 2008-07-16, 21:13:25
Re: Scout: balancing - by Tribulation - 2008-07-17, 10:26:03
Re: Scout: balancing - by qweqqweq - 2008-07-18, 02:03:27
Re: Scout: balancing - by kittyonmyfoot - 2008-07-18, 04:08:00
Re: Scout: balancing - by qweqqweq - 2008-07-18, 05:08:55
Re: Scout: balancing - by fido1 - 2008-07-18, 06:29:50
Re: Scout: balancing - by Tribulation - 2008-07-18, 10:02:27
Re: Scout: balancing - by Frechheit - 2008-07-18, 10:34:16
Re: Scout: balancing - by Tribulation - 2008-07-18, 12:03:21
Re: Scout: balancing - by Gammagulp - 2008-07-18, 12:22:24
Re: Scout: balancing - by steelix - 2008-07-18, 17:39:51
Re: Scout: balancing - by LuckyD0g - 2008-07-18, 18:31:04
Re: Scout: balancing - by NoobStrike - 2008-07-18, 19:21:15
Re: Scout: balancing - by Gammagulp - 2008-07-18, 23:45:53
Re: Scout: balancing - by DerSatan - 2008-07-19, 00:08:38
Re: Scout: balancing - by Carcharoth2 - 2008-07-19, 11:26:01
Re: Scout: balancing - by Gammagulp - 2008-07-19, 12:03:58
Re: Scout: balancing - by TKF - 2008-07-19, 19:54:39
Re: Scout: balancing - by Carcharoth2 - 2008-07-19, 23:40:37
Re: Scout: balancing - by kittyonmyfoot - 2008-07-20, 04:30:36
Re: Scout: balancing - by Gammagulp - 2008-07-20, 11:05:30
Re: Scout: balancing - by Exodus - 2008-07-20, 12:16:51
Re: Scout: balancing - by Tribulation - 2008-07-20, 20:04:30
Re: Scout: balancing - by JpOO - 2008-07-20, 20:35:18
Re: Scout: balancing - by Carcharoth2 - 2008-07-20, 21:02:56
Re: Scout: balancing - by JpOO - 2008-07-20, 21:06:26
Re: Scout: balancing - by Carcharoth2 - 2008-07-20, 21:43:18
Re: Scout: balancing - by Exodus - 2008-07-20, 21:45:30
Re: Scout: balancing - by Tribulation - 2008-07-20, 23:07:00
Re: Scout: balancing - by Gammagulp - 2008-07-21, 13:10:53
Re: Scout: balancing - by kittyonmyfoot - 2008-07-21, 15:00:44
Re: Scout: balancing - by Gammagulp - 2008-07-21, 18:19:04
Re: Scout: balancing - by italyrools - 2008-07-21, 18:56:54
Re: Scout: balancing - by Exodus - 2008-07-21, 20:06:43
Re: Scout: balancing - by horselance - 2008-07-24, 16:09:07
Re: Scout: balancing - by Carcharoth2 - 2008-07-24, 17:15:27
Re: Scout: balancing - by Exodus - 2008-07-24, 17:50:55
Re: Scout: balancing - by TKF - 2008-07-24, 22:38:21
Re: Scout: balancing - by italyrools - 2008-07-25, 20:29:52
Re: Scout: balancing - by IlPalazzo - 2008-07-25, 23:24:49
Re: Scout: balancing - by Turin - 2008-07-26, 08:56:29
Re: Scout: balancing - by Gammagulp - 2008-07-26, 11:14:32
Re: Scout: balancing - by IlPalazzo - 2008-07-26, 20:51:15
Re: Scout: balancing - by Carcharoth2 - 2008-07-29, 10:38:39
Re: Scout: balancing - by horselance - 2008-07-29, 15:04:48
Re: Scout: balancing - by italyrools - 2008-07-29, 15:18:51
Re: Scout: balancing - by Tribulation - 2008-07-29, 17:10:11
Re: Scout: balancing - by italyrools - 2008-07-29, 21:56:51
Re: Scout: balancing - by IlPalazzo - 2008-07-30, 23:41:44
Re: Scout: balancing - by Carcharoth2 - 2008-07-31, 21:07:03
Re: Scout: balancing - by Gammagulp - 2008-07-31, 23:30:32
Re: Scout: balancing - by Prog - 2008-08-01, 11:37:20
Re: Scout: balancing - by xenocide85 - 2008-08-01, 20:20:05
Re: Scout: balancing - by xXxPownedxXx - 2008-09-20, 23:17:38
Re: Scout: balancing - by Gammagulp - 2008-09-21, 17:16:21
Re: Scout: balancing - by k-bones - 2008-09-22, 16:12:47
Re: Scout: balancing - by xXxPownedxXx - 2008-09-22, 20:59:12
Re: Scout: balancing - by italyrools - 2008-10-15, 02:59:52
Re: Scout: balancing - by Tribulation - 2008-10-26, 22:08:21

Possibly Related Threads…
Thread Author Replies Views Last Post
  Tank Mana/Energy Balancing gozo1985 0 2,980 2014-04-25, 02:35:56
Last Post: gozo1985
  Distributor balancing gozo1985 2 3,333 2013-09-06, 01:08:36
Last Post: RaptorXI
  nice balancing elo system Crag_Hack 9 9,515 2012-08-29, 20:32:37
Last Post: Althend
  Why scout have low hp? AeroniumX 10 8,315 2012-04-07, 20:35:10
Last Post: progg
  Balancing teleport costs RikonVan 13 9,959 2011-11-29, 00:17:42
Last Post: progg



Users browsing this thread: 16 Guest(s)