2008-08-24, 05:05:41
The only weakness with long range, is that they can't hit structures. Scout is very ineffective vs tinker tower defense, while scout is effective vs tinker without tower defense. Tinker tactic is kinda the best counter vs scout tactic, which is very effective at stopping them and suits best against scout. Light tanks and helis have a bigger chance of breaking trough the defense cuz their tank cannon hit structures as well.
Also scout can do that, if he has enough hull and non 1300 range weapons. But normally I find it very hard to defeat a well built tinker defense without assistance with scout.
Also scout can do that, if he has enough hull and non 1300 range weapons. But normally I find it very hard to defeat a well built tinker defense without assistance with scout.