Poll: How long should be a normal Battle Tanks Game be? & And how long are they in reality?
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should be: 15-30min
1.61%
1 1.61%
should be: 30-45min
20.97%
13 20.97%
should be: 45-60min
14.52%
9 14.52%
should be: longer
12.90%
8 12.90%
they are: 30-45min
3.23%
2 3.23%
they are: 45-60min
17.74%
11 17.74%
they are: 60min-1:15h
9.68%
6 9.68%
they are: longer
19.35%
12 19.35%
Total 62 vote(s) 100%
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Battle Tanks game length.
#21
My only problem with enemy base is; its on a ramp and mortars miss all the time...
Trolololo
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#22
so your suggestions for basechanges are:

- remove ramps, place base on "level 0"
- remove fences
- maybe add another gate on base-sides

anything else?
No Support via PM!!
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#23
psycho_dmr Wrote:so your suggestions for basechanges are:

- remove ramps, place base on "level 0"
- remove fences
- maybe add another gate on base-sides

anything else?



No, that's all I have to say... Maybe some other players can chime in on this, as I'm sure there are others who know the dynamics of the siege/game time situation much better than I do.

The only thing I can suggest is aesthetic stuff if you wanted to keep the base set-up to look the same as it does now...
-Perhaps make the fences destructible (1000HP-2000HP), attackable by siege damage only (artillery and mortar teams?)... This will maintain the aesthetics of the current base set-up but will the walls/lanes to naturally open up as the siege progresses.
-Maybe move the side gates a bit closer to the central gate, so that attacking from two of them in the late-end-game is a possibility.
Starcraft II
PandaBearGuy.614
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#24
IlPalazzo Wrote:-Maybe move the side gates a bit closer to the central gate, so that attacking from two of them in the late-end-game is a possibility.
but that gives the defending team an adavntage, when you want to attack from diffrent lanes they can switch the lane easier


EDIT:
Quote:-Perhaps make the fences destructible (1000HP-2000HP), attackable by siege damage only (artillery and mortar teams?)... This will maintain the aesthetics of the current base set-up but will the walls/lanes to naturally open up as the siege progresses.
what about making fences destructible by bombs only? or both siege attack and bombs but siege not so effective like bombs
Anti-HighBounty Alliance has wonBig Grin
[Image: btanksia6.jpg]
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