Posts: 144
Threads: 18
Joined: Jun 2009
Reputation:
0
So suggjest something for making it better
I htink it will be better if it has 1100 range ,5000 HP ,arrmor 5 or 7
So what do you think about it ?
Posts: 376
Threads: 37
Joined: Dec 2007
Reputation:
0
There is a possibility to give 2 attack forms to one tower. Why not giving it a strong AA Splash attack with at least moderate projectile speed and a weak ground attack, maybe only firing single shots, like a gun shot from the original Chopter or dwarven sniper.
I think the range should be 1050 as for other towers too
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
Posts: 488
Threads: 46
Joined: Aug 2008
Reputation:
0
Over specialisation. I think it would be better if we saw upgrades for adding functionality to lasers and cannons (or even barricades) because they both have a unique form of attack. The downside is, they DO NOT use phoenix fire so you could target enemies, leading to possible balance issues. Although, i think this is a good feature for a tower and it's given (somewhat high) price.
As for air tanks ninja'ing cp's (i do it ALL the time), the enemy team has a free maphack in bt so there isnt much excuse for not seeing it coming. And seeing it coming is part of 'skill' and experience - you get better at knowing what they might or plan to do, and you can prepare. An tower would be a simple means to an end, far too simple.
I do really like the idea of having new towers or options.
๏̮๏
Posts: 2,292
Threads: 181
Joined: Apr 2007
Reputation:
2
1 more tower type wouldn't be so bad in BT.
In my Battle Tanks insane mod, I have many different towers weird towers made for fun.
Napalm Tower (Super creep killer)
Super Laser Tower (Reduce armor by 1 on each hit on same target, effective vs singletarget tanks/structures)
Multi Laser Tower (Targets up to 5 units at the time)
Plasma Tower (Magic damage, Extra damage against heavy armor)
Air Base (Sort of a barricade, but it launches drones (not healing drones) constantly which attacks nearby enemies)
AA Tower (Attacks air only, has 1300 range)
Posts: 488
Threads: 46
Joined: Aug 2008
Reputation:
0
I really like air base, how did you implement it? Did you have the drones selectable (as units) or what?
๏̮๏
Posts: 488
Threads: 46
Joined: Aug 2008
Reputation:
0
Exactly the way medivan ulti should work (given its name).
๏̮๏
Posts: 144
Threads: 18
Joined: Jun 2009
Reputation:
0
Thx for the replays and Dr.McNinja i can predict there moves but sometimes i am ground tank and i'm away from cp so i can't teleport at the moment, i've palayed BT from over an year
Oh, and i like the insane mode :wink:
Posts: 7
Threads: 1
Joined: May 2009
Reputation:
0
I've got a suggestion.
How about a tower that consistently radiates damage aura within range of 1000, 8k HP, and a price of ~2.5k?
Damage could start from 100 DMG/sec with no upgrade.
This would damage a lot of enemy creeps and tanks at the same time when you are regenerating hitpoints at CPs.