2009-06-15, 12:35:30
Currently, the map only counts the number of contorl points you captured. Do you get a control point capture (as in -stats and award) if you use a barricade/tower to capture?
Is it possible to measure how much time has been spent on CP capturing, as in 10 points for a full capture from start to finish, including 10 for barricaded cp's. This will mean people who move in to 'capture' at the last moment with allies will only get 1 or 2 points, and people who initiated the capture will get full points.
Or
4 seconds - 1 point
7 seconds - 2 points
9 seconds - 3 points
Capture - 2 points
This means a full capture (4-10 seconds) gives the player 5 points, and people who constantly try (hard) to take cp's but fail, will get rewarded with points and lead to a more accurate award. Some games, conqueror has over 10 captures while other games the conqueror has 2. Barricade/tower should give the same amount of points.
How else could a more accurate cp-capture score be derived?
Is it possible to measure how much time has been spent on CP capturing, as in 10 points for a full capture from start to finish, including 10 for barricaded cp's. This will mean people who move in to 'capture' at the last moment with allies will only get 1 or 2 points, and people who initiated the capture will get full points.
Or
4 seconds - 1 point
7 seconds - 2 points
9 seconds - 3 points
Capture - 2 points
This means a full capture (4-10 seconds) gives the player 5 points, and people who constantly try (hard) to take cp's but fail, will get rewarded with points and lead to a more accurate award. Some games, conqueror has over 10 captures while other games the conqueror has 2. Barricade/tower should give the same amount of points.
How else could a more accurate cp-capture score be derived?
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