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Player Creeps/Buildings Gold
#1
Just a question about the gold of creeps/buildings of players:
please correct and or continue the list if i miss something or if its wrong:

Gold from:
Mechs
Tinker Tower
Scout Tower
Guard Creeps
Troops Command
Architect Portal

No Gold from:
Mortars
Ghost Creeps
Infernal Creeps

Whats the difference andy why i dont receive gold from every spawned creep/building?
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#2
It's just a matter of balancing. I'd only change something, if you consider some of these skill too strong or weak. Just changing something to be more consistent with other things in the map is no solution to anything (with the exception of removing unnecessary complexity from the map, which is not given in this case, imo).
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#3
ok... i havent thought about the balancing thing enough but not receiving gold for some creeps (ghost) but for others (guard) seems a bit unfair.
i guess it would be good receiving gold from every building and every unit constructed or spawned from a player.
for example i think the gold from portals and guard creeps are too high, while the gold from tinker towers and ghost creeps (no gold at all) are too low.
im ok with setting all creeps which are spawned more often to a small value like 2-20 gold and for constructions like 20-100 based on the HP of the building and or its attacking strengh
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