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mines now damage allied players. so maybe when sb uses defuse kit, and in this way he kills opponent there will be message "player1 has killed player2 for xxx gold" instead of "player2 has killed himself".
in that way player who use defuse kit will earn some gold for killing players by detonating mines.
imo it is better way than getting gold for only defusing mines.
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Let's not change too much at once :-D
The idea of giving money for kills with Defusing Kit sounds good, better than money for just defusing, that could be given a try.
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Thread's a bit long to read it all but here's my opinion:
Mines cause friendly damage, and can be defused, and this is enough to offset any advantage they have at the moment. I've killed players with their own mines before and it's a massive thing, it will set that player back because he has no more real offense left.
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I greatly appreciate an idea to make defuser kills gold paid. I think it will be much more funny to get some money for the kill and you'll always make some hunting not just defusing.
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Well, making this bounty 50% of initial, for example, may potentially solve the problem. Anyway, as this is a good idea, balance is a question of numbers:)
And Thou shalt trust... The Seer.
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Гнойный буйволизм, товарищи, - это ГБ!
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Visjeplus Wrote:If that is implemeted, tacticle defusing while enemy troops are over it will be very interessting aswell which you cann't do as owner of the mines.
You can, when you get an defuser yourself.
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Thats one of the reasons I seperated the Radar and the Remote Fuse.
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