2011-02-14, 00:39:33
I think that it would be nice if you could assign a target using some key command as attack in this game
so that you could have a 50% chance of targetting whatever unit you want to attack. Perhaps by using
the 'a' key but make it a command that can be used that won't affect your tank's position and that the
select range is infinite.
This will help bring more gold into the game since increasing the chances of a player to
last hit will help the game progression. Right now the only option is positioning and
that has no "balance" since players that abuse troop command or they just hang back
and it brings an aggression dynamic into the game since it increases the odds of a
player to get kills while doing risky things.
Things like troop command already are overpowered enough in seiging, which clearly is not balanced
as of late. So adding in this feature would help alot.
You could also assign the %chance to hit so that it relates to the distance to the opposing tank/unit... to prevent blatant abuse.
so that you could have a 50% chance of targetting whatever unit you want to attack. Perhaps by using
the 'a' key but make it a command that can be used that won't affect your tank's position and that the
select range is infinite.
This will help bring more gold into the game since increasing the chances of a player to
last hit will help the game progression. Right now the only option is positioning and
that has no "balance" since players that abuse troop command or they just hang back
and it brings an aggression dynamic into the game since it increases the odds of a
player to get kills while doing risky things.
Things like troop command already are overpowered enough in seiging, which clearly is not balanced
as of late. So adding in this feature would help alot.
You could also assign the %chance to hit so that it relates to the distance to the opposing tank/unit... to prevent blatant abuse.